Multimedia Networking for Inhabited Television
Dynamic QoS mechanisms for inhabited TV applications along with
investigation of how application developers and end-users can
usefully employ them.
The objectives of the project are to explore Inhabited Television as a
challenging application for multimedia networks. In particular:
- to develop dynamic and scaleable mechanisms for session control and end to end
Quality of Service management for Inhabited TV in the context of the IETF's
emerging Integrated Services Architecture;
- to develop abstractions and metaphors for making these visible
and malleable to participants and application developers at the application
- to construct a demonstrator to be run over BT's Futures Testbed experimental
network in order to conduct network experiments.
36 months starting 1st October, 1997
The following are links to related pages:
- Inhabited TV
- Very large-scale collaborative virtual environments delivered over multimedia networks into the home. Citizen applications for arts, performance, entertainment, education, games and retail.
- Large-Scale Dynamic Network Architectures
- Supporting very large numbers of participants, dynamic session control and QoS management, spatially scoped hierarchical multicasting, traffic modelling and analysis.
- Spatial Audio and Video
- Integration and management of video and audio communications into Collaborative Virtual Environments.
- Mixed Realities
- New forms of interface based on transparent boundaries between physical and virtual worlds - group interaction with shared displays.
- Human Control over Networking
- Mechanisms whereby participants, application developers and system managers can easily understand and manipulate complex network characteristics (e.g. using the spatial model to control QoS).