(Research - Project) eRENA - Electronic Arenas for Cluture, Performance, Art and Entertainment



The eRENA project is focused on inhabited information spaces to support new forms of cultural experience spanning arts, performance and entertainment. We refer to these kinds of spaces as electronic arenas. In eRENA long term research is involved into a range of "spatial technologies", especially multi-user virtual environments, coupled to new forms of artistic content and an understanding of social interaction.

The eRENA project supports new forms of cultural activity spanning the arts, performance and entertainment. Specialists in virtual reality, computer animation, social science and broadcasting have linked up with artists to research spatial technologies and novel artistic content. The consortium will develop mixed and large-scale electronic spaces in which participants - audience members, artists and performers - in large numbers can explore, interact and communicate in shared events.


(note) This is Nottingham's home page for the eRENA project. The main home page is at http://www.nada.kth.se/erena/.

Contents


Background

The eRENA project is focused on inhabited information spaces to support new forms of cultural experience spanning arts, performance and entertainment. We refer to these kinds of spaces as electronic arenas. In eRENA long term research is involved into a range of "spatial technologies", especially multi-user virtual environments, coupled to new forms of artistic content and an understanding of social interaction. Characteristics and goals of the eRENA project include the following.


Support

Funding:
ESPRIT Long-Term Research Project 25379 running September 1997 - August 2000
Partners:


Links

The following are links to related pages:

People

Example Applications

Network Architectures for Inhabited Television
New network protocols for very large scale public collaborative virtual environments focusing on multicast protocols, consistency and heterogeneity.
Multimedia Networking for Inhabited Television
Dynamic QoS mechanisms for inhabited TV applications along with investigation of how application developers and end-users can usefully employ them.
Large-Scale Multi-user Virtual Environments
Network architectures for large-scale distributed virtual reality.
Inhabiting the Web
Network trials of collaborative virtual environments.
The Internet Foyer

Example Applications

Inhabited TV
Very large-scale collaborative virtual environments delivered over multimedia networks into the home. Citizen applications for arts, performance, entertainment, education, games and retail.

Contributing Technologies

Mixed Realities
New forms of interface based on transparent boundaries between physical and virtual worlds - group interaction with shared displays.
Crowds and Aggregations
Supporting dynamic aggregation mechanisms at both the perceptual and network levels (e.g. crowds, data districts etc.).

Enabling Systems



="http://www.crg.cs.nott.ac.uk/ruture, Performance, Art and Entet.ac.uk/research/projects/eRENA/
Author:
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Created:
7 November 1997
Last-modified:
7 November 1997