Collaboration and Teamwork are the key issues in today's business world. Virtuosi is a collaborative project that is looking beyond the current groupware products to the use of Multimedia and Virtual Reality to support collaboration.
The Virtuosi Project is creating rich computer-generated environments in which users can collaborate with one another independently of where they are located.
These pages describe the Virtuosi project and introduce a variety of techniques which could revolutionise the way that we find and interact with people in the next few years.
The project is developing two pilot applications that will serve to test and demonstrate aspects of co-operation in a virtual environment. One application is concerned with improving communications within and between a number of cable making factories. The other application is centred in the fashion industry and provides support for designers, retailers and manufacturers in the discussions needed to bring a garment from the initial idea to a finished product that the customer can buy.
The pilot applications are be supported by a number of more general and theoretical activities. The development of the system infrastructure and architecture is an important aspect and, where possible, general principles are being developed that will be applicable to both pilots and to a range of other applications. There will be studies into the best ways to represent people and information in the virtual environment and, again, the results of these studies will be used in the development of both pilots. The project is not just about technology but the ways in which people interact both with the system and with each other. Sociological and psychological aspects of the pilots are being studied both with regard to the development of requirements for the applications and also evaluating the use of systems that are developed in the project.
The project is divided into 6 Workpackages. These are :-
The Factory Pilot is hosted by BICC. The aim of the Work Package is to apply the concepts arising in Virtuosi to support interactions between people within a a factory or group of factories.
The Fashion Pilot focuses on the use of multimedia and virtual reality to support the design and manufacture of clothes. The Work Package is developing a system which will enable people located in a number of different places to collaborate on a design and to view the results of their work as a virtual reality model.
This workpackage is designed to investigate ways of using and interacting within virtual spaces. Currently this workpackage (coordinated by Nottingham) is exploring models of user interaction in virtual environments, techniques for constructing appropriate representations of virtual spaces and methods for visualizing abstract data sets (such as document stores and databases).
This Work Package is responsible for defining and implementing the technologies required in the project. These include the virtual environment, the network infrastructure and mechanisms to find people and information.
The use of ethnography (an offshoot of anthropology) to study how people actually work so that appropriate tools can be constructed to support rather than hinder existing work practices with the introduction of new technology. This workpackage will also evaluate some of the prototype systems constructed by the other workpackages.
This Work Package covers the project management activities.
The project is part of the a joint DTI / EPSRC CSCW Programme in Computer Supported Cooperative Work (CSCW)
The project commenced in October 1993 and will run for 3 years. The total cost of the project over the three years is in the order of £2.5 m of which the government is supplying just under £1m via the DTI and EPSRC.
Participants in the programme are drawn from over 40 UK organisations including multi-national companies, small to medium size enterprises, major information technology (IT) and communication suppliers and university researchers. The programme overall will focus on the use of the latest IT to bring about organisational change. Technologies that will be applied will include virtual reality, intelligent electronic mail, mobile communications and many others.
The following are links to related pages:
The following papers are available in Adobe Acrobat format: