(Research - Projects) CRG Projects




On-going projects include:

Equator
A new, 10 million pound IRC, funded by the EPSRC
SHAPE
An EU-funded disappearing computer project, placing hybrid technologies in museums and other public environments
MIME
An EU-funded disappearing computer project, envisioning new embedded technologies for the home
ACCORD
An EU-funded disappearing computer project, developing technologies for domestic environments
AS Interactive
Funded by The Shirley Foundation, the aim of this project is to investigate the use of VR to help adults with Asperger's Syndrome develop social skills to equip themselves for working environments
Kidstory
Developing storytelling tools for children, with children

Past projects include:

eRENA
Electronic arenas to support new forms of cultural experience spanning arts, performance and entertainment.
Network Architectures for Inhabited Television
New network protocols for very large scale public collaborative virtual environments focusing on multicast protocols, consistency and heterogeneity.
Multimedia Networking for Inhabited Television
The objective of the project is to explore Inhabited Television as a challenging application for multimedia networks.
COVEN: COllaborative Virtual ENvironments
The development of a computational service for teleworking and virtual presence. This virtual environment will enable groups of geographically disparate users to work together by inhabiting common information spaces.
Large Scale Real Time Multi-User Virtual Reality Research (HIVE)
HIVE aims to create the kernel for a truly large scale virtual environment that will support several hundred users and which incorporates effective strategies for addressing the lag due to wide area networks.
Developing a Virtual Campus
The aim of this project is to develop a virtual campus service initially linking Nottingham and Lancaster universities but extensible to other higher education institutions. The virtual campus service will focus on the use of three dimensional virtual environments to support postgraduate research activities where informal access to staff and colleagues is essential to the educational experience.
The Distributed Extensible Virtual Reality Laboratory (DEVRL)
This project will allow people in different parts of the UK to be able to work together in the same virtual space to accomplish joint tasks. This will be supported with standard network facilities, such as SuperJANET. Three testbed applications will be developed.
Populated Information Terrains
Visualising and interacting with relational databases.
Virtuosi
CVE platform and applications in fashion and manufacturing.
Comic
Basic Research - development of core CVE concepts and models.
Inhabiting the Web
Network trials of collaborative virtual environments.
Requirements of Advanced Spatial Decision Support Systems
Investigating the potential integration of VR and Geographical Information Systems.
Using VR in the Treatment of Phobias
Project with the Maudsley institute of psychiatry investigating the use of VR in exposure therapy for arachnophobia.
The Internet Foyer
The Internet Foyer is an example of a mixed reality - an electronic meeting space which spans the physical and virtual worlds. The Internet Foyer involves the use of Collaborative Virtual Environment technology to create a navigable and populated 3-D visualisation of an organisation's WWW home pages.
Virtual and Augmented Environments for CSCW
The work of the group is to explore the relationship between CSCW and the new VR/AR technologies with the aim of identifying key issues and developing concepts and models to enable future virtual environments to actively enable cooperation.



URL:
http://www.crg.cs.nott.ac.uk/research/projects/
Author:
Communications Research Group ( - Department of Computer Science)
Created:
30 September 1997
Last-modified:
1 August 2000